Tag: disadvantage

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  • Insomniac

    -10 or -15 points You go through periods where falling asleep is very difficult. During such an episode, you must make a HT-1 roll once per night. On a success, you fall asleep easily, ending that episode of insomnia. On a failure, you lose two hours …

  • Secret

    -5 to -30 points A Secret is an aspect of your life or your past that you must keep hidden. Revelation would result in lasting negative consequences. The point value depends on the severity of those consequences: _Serious Embarrassment_: If this …

  • Pyromania

    -5 points* You like fires! You like to set fires, too. For good roleplaying, you must never miss a chance to set a fire, or to appreciate one you encounter. Make a self-control roll whenever you have an opportunity to set a fire.

  • Extra Sleep

    -2 points/level You need more sleep than most people. A normal human requires 8 hours of sleep per night. Each level (maximum of four levels) means you need one additional hour of sleep. Thus, you must go to bed early or sleep in for a few hours each …

  • Amnesia

    -10 or -25 points You’ve lost your memory. You can’t remember any of your past life, including your name. This disadvantage comes in two levels: _Partial Amnesia_: You, the player, can see your character sheet, but the GM may reserve up to -30 …

  • Colorblindness

    -10 points You cannot see any colors at all (this is total colorblindness). In any situation requiring color identification (e.g., gem buying, livery identification, or pushing the red button to start the motor), the GM should give you appropriate …

  • Fearfulness

    -2 points/level You are nervous and timid. Subtract your Fearfulness from your Will whenever you make a Fright Check, and whenever you must resist the Intimidation skill (p. 202) or a supernatural power that causes fear. As well, add your Fearfulness …

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