A Path to Steam
5 or 15 points
Your wounds heal quickly. This trait comes in two levels:
Rapid Healing: Whenever you roll to recover lost HP or to see if you
can get over a crippling injury, you get . 5 points.
Very Rapid Healing: As above, but when you roll to recover lost HT, a
successful HT roll means you heal two HP, not one. Prerequisite: HT 12+.
Note that this advantage does not hasten recovery from the
short-term effects of injury, such as stunning and knockout; get
Recovery (p. 80) for that.