Defaults: None.

This is the skill of “unscientific” unarmed combat. Roll against Brawling to hit with a punch, or Brawling-2 to hit with a kick. Brawling can also replace DX when you attack with teeth, claws, horns, or other “natural weapons.”

Brawling improves damage: if you know Brawling at DX+2 level or better, add +1 per die to basic thrust damage when you calculate damage with Brawling attacks – punches, kicks,
claws, bites, etc. Work out damage ahead of time and record it on your character sheet.

Brawling includes the ability to use the blackjack or sap. An attack with such a fist load is considered a punch at +1 to damage.

When you defend with bare hands, Brawling allows you to parry two different attacks per turn, one with each hand. Your Parry score is (skill/2) + 3, rounded down. Brawling parries are at -3 vs. weapons other than thrusting attacks. For more on barehanded
parries, see Parrying Unarmed (p. 376).


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