A Path to Steam
Defaults: DX-6, Filch -5, or Sleight of Hand-4.
This is the ability to steal a purse, knife, etc., from someone’s person – or to “plant” something on him.
If your victim is aware someone may try to pick his pocket, or if he is generally wary, you must win a Quick Contest of Pickpocket vs. the higher of his Perception or Streetwise skill. To outwit a third party who is watching you and the victim, you must win a Quick Contest of Pickpocket vs. the watcher’s Observation skill.
Modifiers: +5 if the victim is distracted; +10 if he is asleep or drunk; up to -5 for goods in an inner pocket; and up to -10 for a ring or similar jewelry.